Search results for "Machine perception"

showing 3 items of 3 documents

Comparison of different cooperation strategies in the prey-predator problem

2006

The paper describes two cooperating strategies among several homogeneous agents to reach a given target. In our case we used the prey-predators paradigm in which a set of agents (predators) have the purpose to reach a target (prey). The problem is addressed as an optimization problem that has been faced with two different algorithms (a genetic algorithm and a particle swam optimization algorithm). The two approaches are evaluated by using a simulator for each strategy and the results show that the strategies are very different in terms of prey-predator successes. Genetic algorithm can be used by the prey to solve at the best the problem to reach the lair, otherwise the Particle Swarm Optimi…

Cooperation strategieParticle Swam optimizationPrey-predatorSettore INF/01 - Informaticaoptimiz ation problemHomogeneous agentInternational (CO)Machine perceptionParticle swarm optimization method2006 International Workshop on Computer Architecture for Machine Perception and Sensing
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Proceedings - International Workshop on Computer Architecture for Machine Perception, CAMP

2005

This volume contains the proceedings of the 2005 IEEE International Workshop on Computer Architecture for Machine Perception. CAMP05 is the seventh in the series of workshops which began with CAMP91 in Paris and followed by CAMP93 in New Orleans, CAMP95 in Como, CAMP97 in Boston, CAMP00 in Padova, CAMP03 in New Orleans. The CAMP workshops represent a continuation of the very successful IEEE CAPAMI (Computer Architectures for Pattern Analysis and Machine Intelligence) workshops held during the 1970's and 1980's. Besides the traditional topics of highly parallel architectures, distributed computing, real time systems, VLSI architectures and image analysis algorithms, this edition of the works…

Machine Perception Algorithms systems physics biomedicine biology.Settore INF/01 - Informatica
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The perception loop in CiceRobot, a museum guide robot

2009

The paper discusses a model of robot perception based on a comparison loop process between the actual and the expected robot input sensory data generated by a 3D robot/environment simulator. The perception loop process is operating in CiceRobot, a functional robot architecture implemented on an autonomous robot RWI B21 offering guided tours at the Archaeological Museum of Agrigento, Italy.

Personal robotSocial robotbusiness.industryComputer scienceCognitive NeuroscienceRoboticsMobile robotRoboticsAutonomous robotRobot learningMobile robot navigationMachine perceptionComputer Science ApplicationsRobot controlArtificial IntelligenceHuman–computer interactionRobotArtificial intelligencebusinessSimulationNeurocomputing
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